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ian thomson
FARCRY L E V E L E D I T O R
i designed and created these maps on the XBOX 360
R A V I N E
A narrow ravine splits this map in two with various crossings and jumps for vehicles.
It is not always certain death falling into the Ravine. If you were in a vehicle and plummet down, it is possible to jump out before hitting the bottom.
There is a ladder to get back up!
This is the smallest multiplayer map
i made for close combat, trap setting and
hiding-up-high fun!
Y M C A
This was designed to be respawn - friendly.
i liked the idea that a player could try to dominate the middle of the map, but would still have to deal with random respawns.
The caves protect respawn killing, in that if a sniper is aimed at the mouth of one cave, all the respawned player needs to do is remain hidden for a few seconds, then run out/peek to see if the sniper is up high.
The sniper will have to check
all the caves for respawn!
P O W
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