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it Level Design spalsh title.jpg
Trials backdrop.jpg

OBSTICLE COURSES

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Most of my Levels involve a bit of experimentation.
These 4 showcase that process. 

DEATH TRIAL ZONE

Every checkpoint can be a sigh of relief in this FUN BLOODY-DEVICES challenge!

INVASION DAY 2

Trying out alternatives to the normal and common fast driving tracks.

HUNCHBACK

initially began this as a bike version of the Retro Arcade game of the same name, then experimented with things like water
draining effect. 

X-STREAM

Having had successive failures trying to complete other people's "extreme" tracks, i made my own and put in secret switches to make it easier ! 

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